
(It wouldn't be ‘right’ for something that used Windows-1252, for example, as it would start to let ’ through again.)Īlternatively you could remove the smart-quote filtering entirely, assuming you are not trying to protect an application specifically known to have SQL-injection issues as well as poor Unicode handling. I don't think it's a decoding problem, that looks as expected to me, and your (annoyingly verbose) fix is fine if it is known that the application you are protecting treats all its URL input as UTF-8. We know all non-ascii and some ascii characters as well are URL encoded with % and UTF-8 by the webbrowsers. We wonder if there is just a misconfiguration with the decoding of Apache or ModSecurity. We could do this for all 55 SQL Injection Rules of the Core Rule Set, but this is a heavy time consuming task. REQUEST_COOKIES|!REQUEST_COOKIES:/_utm/|!REQUEST_COOKIES:/_pk_ref/|REQUEST_COOKIES_NAMES|ARGS_NAMES|ARGS|XML:/* The problem is that x80 is part of the character ’ (e2 80 99)Īnd x80 is also part of a greek letter, thats why we get a false positive. Now we know that it was triggered by a request in greek: All ascii letters are shown as characters as should be.
#Xce mod code
In the ModSecurity Log there are UTF-8 code units where should be unicode characters. In the rules of OWASP CRS there are patterns like

We have problems with greek and russian requests, because of cyrillic and greek letters.
#Xce mod how to
(Gopher has a really useful series of guides on how to set up and use MO on his YouTube channel, btw.We use ModSecurity for Apache webserver with the OWASP core rule set.
#Xce mod install
You would be best off starting it on a fresh install and new game, though. want not to use them in gameplay normally (for performance, say) but be able to easily add them in for a screenshot session. I'm probably explaining badly, but basically it's really useful for testing out these sorts of things, or if you e.g.

#Xce mod mod
If you want to try out different texture/mesh mods, I'd suggest having a look at Mod Organiser, it's a bit more complex than Nexus Mod Manager, but it works brilliantly for texture/mesh mods in particular because it doesn't actually overwrite anything, it uses a system that lets you activate/deactivate installed texture/mesh mods at will, and prioritise them so for example if you have a mod that says you have to install a different mod first and then overwrite with this one, Mod Organiser lets you install in whichever order and then prioritise so the one that's supposed to overwrite 'wins'. also, i do have Nexus Mod Manager, but lately been looking at the workshop, was kinda hoping i'd find what i was after from there but guess not. Very nice list, will take a look at them, see if i can find something suitable for me!Īnd yeah, thanks guys for the prompt replies.

Originally posted by Dexter:Better Males w/ Geonex faces Ĭaliente's Beautiful Bodies Edition -CBBE
